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Plasma Moats and the Production of Quantum Limbs (invisible, non-surgically modifiable limbs that ignore removal attempts)

Open MommaDragon opened this issue 3 months ago • 0 comments

Severity

Round Breaking

Short Description

Jump into a plasma moat on Icebox and see what happens.

Reproduction

  1. The Icebox map
  2. Approach plasma moat
  3. Jump in
  4. Limb gets plasma-ified
  5. Limb is invisible
  6. Limb is non-surgically interactable
  7. Limb is impervious to removal attempts via severe damage
  8. Limb is also permanently damaged burn-wise?

Round ID

Forgot, but icebox is rare anyways. Just do it.

Test Merges

n/a

BYOND Username

TheMommaDragon

Was this done on a locally hosted or non-Yogstation hosted server?

No

Additional information

Just jump in the moat, and see your limbs get turned to invisible. It's possible plasma limbs were meant to be a thing but someone forgot to include actual code for plasma-ified limbs and how they exist. Admins had to remove the limbs via VV.

Note that the limb that gets plasma-ified is still functional, in terms of usability, just can't be removed for some reason. It might be able to ignore a lot of limb removal functions.

However, if the game does this to either the head or the torso, or both, then it is possible traitors that physically require destruction of, or something to be surgically removed from within, either of those parts will become immune to said effects, and this will turn into an Exploit, rather than just Round-breaking. Because you can't stop the traitors. This might also affect implantation, and possibly more. Do some testing.

MommaDragon avatar Apr 11 '24 12:04 MommaDragon