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Makes infiltrators side antagonists

Open SuperSlayer0 opened this issue 2 years ago • 8 comments

Document the changes in your pull request

It is a strange and not cool gamemode, where:

  1. All infiltrators die at the start of the game, and then the crew has a long boring shift without any antagonists
  2. Infiltrators kill everyone
  3. Infiltrators stealthy complete their objectives and then the crew has a long boring shift without anything interesting

So i remove the infiltration gamemode from rotation, but instead enable infiltration event and add infiltration as a dynamic ruleset(roundstart and midround). Now infiltrators are side antagonists instead of being main gamemode heroes.

Changelog

:cl: SuperSlayer rscadd: Added infiltrators as a roundstart dynamic ruleset rscadd: Added infiltrators as a midround dynamic ruleset tweak: Enabled infiltrator event rscdel: Infiltrators gamemode is removed from rotation /:cl:

SuperSlayer0 avatar Jul 14 '22 11:07 SuperSlayer0

Fix your title Don't remove the gamemode from rotation if you believe it should be in dynamic Don't add it as an event

Why? Inflitrators aren't good as a gamemode heroes, but it could be okay if infiltrators would be secondary antagonists, and because of this i turned them here from a gamemode to a dynamic ruleset/event.

ghost avatar Jul 16 '22 10:07 ghost

Gamerdk, why do you think it shouldn't be an event?

Cartlord avatar Jul 24 '22 04:07 Cartlord

my only gripe with this is if someone steals the infils objectives and now they have to try to find it out of x amount of people

redmoogle avatar Aug 11 '22 12:08 redmoogle

my only gripe with this is if someone steals the infils objectives and now they have to try to find it out of x amount of people

This can happend to... almost any other antagonist, so I don't think that it is an issue

ghost avatar Aug 11 '22 14:08 ghost

my only gripe with this is if someone steals the infils objectives and now they have to try to find it out of x amount of people

This can happend to... almost any other antagonist, so I don't think that it is an issue

well generally theres only very little overlap in objectives unless your running dynamic

redmoogle avatar Aug 11 '22 14:08 redmoogle

Add it to dynamic but dont disable it as a gamemode.

JamieD1 avatar Aug 28 '22 12:08 JamieD1

Okay

ghost avatar Aug 28 '22 12:08 ghost

Enabled infiltrators in config

ghost avatar Aug 28 '22 12:08 ghost