Auxmos
Ports katmos, and a multithreaded version of LINDA, replaces extools with auxtools, air now uses defines and listmos.
Testmerge for a bit please
Changelog
🆑 Lucy, CoffeeKat rscadd: ported Katmos. atmospherics should be mostly the same, but a bit less buggy and quite a bit faster now. /🆑
here we go again round 3 or 4
Can you confirm this is using? https://github.com/yogstation13/auxmos
If not can you tell me which repo we need.
yes, it's using that repo, but please wait until Putnam3145/auxmos#39 is merged for the TM
Will try test merge this again
Binary updated, good for TM
Will Test merge asap.
Merge when?
Merge when?
maints not responding yet
Test merged
This really seems to fuck with combustion and burn chambers:
I had an H2 O2 burn going in a chamber for over an hour, and it never got over 4000K, I'd expect it to be in the millions at that point. Same shift another atmos tech had a hell of a time heating up his fusion can with an incinerator HE pipes, said the temp was about a tenth of what it normally is. It also seems like burns are producing much more water vapor than they appeared to before, but I don't have great numbers for that.
I've also noticed that this really messes with electrolyzer chambers, water disappearing (evaporating?) from them much faster without an increase of H2/O2 generation.
I expect this will have serious implications with TEG burn chambers as well.
Thanks for all your hard work on this @jupyterkat, I will probably try and get a bounty together for you if you wanted one.
auxmos when
Out of curiosity, does this mean monstermos goes bye bye or am I stupid?
Out of curiosity, does this mean monstermos goes bye bye or am I stupid?
it does as far as i know, this is a replacement for monstermos that should be better and also hopefully lets multi z-level stations work
and also hopefully lets multi z-level stations work
I cannot contain my excitement
https://www.youtube.com/watch?v=fwm2pjWIR3E
The AI seems to die very frequently round start (or otherwise) due to this testmerge.
Seems like this kinda broke window shutters, on the live server the shutter is rendered above the grille, the shutter is still closed however.

Injectors don't work in walls anymore (this is very sad)
Pic of how it looks on live server

Seems like this kinda broke window shutters, on the live server the shutter is rendered above the grille, the shutter is still closed however.
fixed
Injectors don't work in walls anymore (this is very sad)
there is no air in walls for the device to interact with anyways, so injectors do nothing even in monstermos, only shows its status as on
Injectors don't work in walls anymore (this is very sad)
there is no air in walls for the device to interact with anyways, so injectors do nothing even in monstermos, only shows its status as on
On the live server (which I assume uses monstermos), injectors inside walls still work to delete gas. I do it every round I play. I didn't look into it much, but I believe it's becaused it qdels the gas mixture in /atom/proc/assume_air(datum/gas_mixture/giver).
Also not saying you should fix it, just something to keep in mind. Injectors require power to work properly so spacing unwanted gas will be tricky. I talked to some smarter atmos people and they told me other servers have passive vents to fix this issue, which I will look into porting over.
Injectors don't work in walls anymore (this is very sad)
there is no air in walls for the device to interact with anyways, so injectors do nothing even in monstermos, only shows its status as on
On the live server (which I assume uses monstermos), injectors inside walls still work to delete gas. I do it every round I play. I didn't look into it much, but I believe it's becaused it qdels the gas mixture in
/atom/proc/assume_air(datum/gas_mixture/giver).Also not saying you should fix it, just something to keep in mind. Injectors require power to work properly so spacing unwanted gas will be tricky. I talked to some smarter atmos people and they told me other servers have passive vents to fix this issue, which I will look into porting over.
just the act of placing walls will delete the gas itself. Also injectors shouldn't delete shit???? They inject gas??? If you want to delete gases inside the pipes, then just inject them to space
Test Merge Deployed
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JamieD12
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Origin: a2c09d41cf69463d9be7f55f6a8d082e39287af8 Pull Request: 3940de5e938c076408ba5df1ccceb9f3baab58cd Server: 87556a812c0b987fb1108ac92e51655934be2d10
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adamsogm
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Origin: a2c09d41cf69463d9be7f55f6a8d082e39287af8 Pull Request: 3940de5e938c076408ba5df1ccceb9f3baab58cd Server: 3e840c9ee6158b5f6b9faebb2adf8c9bf004f74d
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Merged By
Alexkar598
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Origin: c2e07f090b9608064208668a656da6a54247ae86 Pull Request: 6cb7643c877dda29c81bf3e0c6fff8baf221a62d Server: e944462d50085599eae1b418e8d9c62b74e26fd1 GitHub Deployments
Test Merge Updated
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Alexkar598
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Origin: c2e07f090b9608064208668a656da6a54247ae86 Pull Request: 6cb7643c877dda29c81bf3e0c6fff8baf221a62d Server: 13aa213c1823e08706608ec5254be54b1f2af987
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thatling
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Origin: a2285ba0d2f3083fb790b81e35c70a7a6a5b48b7 Pull Request: f956f7f4eb7922f1e290f9df293c083b73066af8 Server: cdf97a2e1e06ae97a8a3276de5973012e10046ea