OpenPype
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Maya: Create Render sets resolution and breaks pixel aspect ratio
Describe the bug
When doing OpenPype > Create... > Render then OpenPype resets the render settings for the current renderer.
If the current render resolution in render resolution mismatches the one in the project manager / database the resolution is reset in render settings but this breaks the Pixel Aspect ratio.
To Reproduce Steps to reproduce the behavior:
- Open an asset that has resolution set to 1920x1080 and pixel aspect to 1.0 (in project manager)
- In Maya workfile set your render resolution to 50x50
- OpenPype > Create... > Render
- Now your render settings pixel aspect ratio is incorrectly set to 0.563
Expected behavior
- Create Render should set the settings correctly.
- And I'd prefer a studio wide setting to disable Create Render to actually mess with render settings in the scene altogether.
Screenshots

Desktop (please complete the following information):
- OS: Windows
- Host: Maya 2022
- Renderer: Redshift, Arnold, V-Ray (reproducable with all of these)
[cuID:2hz0tna]
This needs to be fixed. And
And I'd prefer a studio wide setting to disable Create Render to actually mess with render settings in the scene altogether.
shoud be addressed in #3097 here https://github.com/pypeclub/OpenPype/pull/3097/files#r906234521