depth_renderer
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how to add lighting from all direction
Hi, thanks for the great work, I'm wondering how to add lights from all directions. https://github.com/yinyunie/depth_renderer/blob/57af7716516a04bd012961f2bc283d636660439b/render_all.py#L236-L245
my mesh in meshlab looks like 1st image but I got RGB like 2nd/3rd images (left, right and top are black, apparently affected by the light) after rendering. Are there any ways to solve this? BTW this mesh is from ShapeNetCore.v1