Yifan Lu
Yifan Lu
Okay I'll re-open the issue.
0x02710064 Should be your function. If you disassemble it to the end, you’ll see it jump to the reproduced code for the replaced instructions. This replaced code should be the...
> Thus, if there is any code running on the Vita that expects r3 to have kept its value after a call to sceIoClose(), we're going to have a problem......
Their compiler is gcc based though.
Thanks for looking into this. It’s not non-compliant to save R3 even if it doesn’t have to be saved. However I agree it’s a suspicious piece of code. If you...
Between processes. Like SceLibKernel is used in every process.
No that's another issue. You can hook shared modules but it might crash another app.
Yeah see if I could easily detect when it's a shared module then I would just hook it differently and resolve this ticket...
It won't break compatibility because if you don't pass in any option, nothing different will happen and if you pass in an option that the plugin doesn't know about, it...
It's a great idea like I said back in June, there won't be any new Vita stuff coming from me. The most you'll see are bug fixes.