PRNet
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about the uv position map
Hi, Thank you for sharing your code! When I run your demo, I want to save the generated position map, but it looks like follow, it looks as if there's some wrong. How should I save the position map correctly? Thank you
you are right!
Hi, Thank you for sharing your code! When I run your demo, I want to save the generated position map, but it looks like follow, it looks as if there's some wrong. How should I save the position map correctly? Thank you
How did you get this generated position map? I tried 7_generate_uv_map.py in face3d but met a float type error.
@yyssmm @jnulzl hello, when I trained PRN, I get the posmap like follows, Becouse the 8_generate_posmap_300WLP.py can not generate the posmap directly , I motified some thing
4.uv position map: render position in uv space
uv_position_map = mesh.reder.reder_colord(uv_coords, bfm.full_trangles, position, uv_h, uv_w, c = 3)
uv_position_map[uv_position_map>256]=256
but i get trained posmap:
what's wrong with it? generate the posmap or training, can you help me? thank you very much!
@yyssmm @jnulzl hello, when I trained PRN, I get the posmap like follows, Becouse the 8_generate_posmap_300WLP.py can not generate the posmap directly , I motified some thing
4.uv position map: render position in uv space
uv_position_map = mesh.reder.reder_colord(uv_coords, bfm.full_trangles, position, uv_h, uv_w, c = 3) uv_position_map[uv_position_map>256]=256 but i get trained posmap:
what's wrong with it? generate the posmap or training, can you help me? thank you very much!
seems that u should do the clip operation at 0 as well.