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The difference of mesh rendering between nerf-pytorch and nerf-tensorflow

Open SteveSZF opened this issue 4 years ago • 3 comments

Hi, I'm rendering mesh using your model in lego example. And I found that there are many noisy points at the bottom of the mesh. But the model from nerf-tensorflow doesn't cause such a problem. Is it related to the image resolution input during training? Could you explain it? Thank you!

SteveSZF avatar Apr 25 '21 07:04 SteveSZF

@SteveSZF There is a half_res flag in configs/lego.txt which is set to True by default. You can maybe switch that and re-run the experiment to see if the issue still persists.

abhayran avatar Apr 25 '21 12:04 abhayran

@SteveSZF There is a half_res flag in configs/lego.txt which is set to True by default. You can maybe switch that and re-run the experiment to see if the issue still persists.

@abhayran Thank you for your advice! I have tried to set half_res as False but the issue still persists.

SteveSZF avatar Apr 26 '21 03:04 SteveSZF

@SteveSZF Did you re-train the model?

yenchenlin avatar May 13 '21 19:05 yenchenlin