TD-Raymarching-System
TD-Raymarching-System copied to clipboard
A Raymarching-System based on object COMP can be easily integrated with existing TouchDesigner rendering processes.
TD-Raymarching-System
A Raymarching-System based on object COMP can be easily integrated with existing TouchDesigner rendering processes.
Work in progress.
Todo list
System
- [ ] SDF Create Dialog ( Integration with
TD-OPCreateDialog-Plus
) - [ ] Group node
- [ ] Affectors node
Rendering
- [x] Contvert View-Rec to Bounding Box, Reduce the fragment shader call. ( Optional )
- [ ] UV, texture Node
- [ ] Color blend
- [x] Shadow
- [ ] Volumetric Rendering
Generator
- [ ] SDF font texture generator
- [ ] mesh to SDF texture generator - 10%
Documents
- [ ] Github Wiki
Reference
Raymarching-in-TD by exsstas
https://github.com/exsstas/Raymarching-in-TD
distance functions by Inigo Quilez
http://iquilezles.org/www/articles/distfunctions/distfunctions.htm
Ray Marching and Signed Distance Functions by Zerø Wind
http://jamie-wong.com/2016/07/15/ray-marching-signed-distance-functions/
sdfgen by Armory 3D
https://github.com/armory3d/sdfgen
Author
Yea Chen (yeataro)
https://github.com/yeataro
[email protected]