Yehonatan Daniv
Yehonatan Daniv
As promised, we use tock for implementing clocks and countdowns in [BetUP](https://www.unibet.eu/betting/betup#betup:lobby) :soccer:
try removing the curly braces from the import
+1 to both
@flackr can we resolve on this one async?
@graouts was this done via #11812 ?
> One thing that struck me is that perhaps the center point can be the 0 of the timeline rather than the 50%? point and everything can expand from there?...
> > One thing that struck me is that perhaps the center point can be the 0 of the timeline rather than the 50%? > > To keep a parallel...
> In the case of a pointer animation, if we will use this % for the element itself, or for something inside this element, we have some avenues to transform...
One thing to consider regarding using `root` as the `source` and a non-fixpos animation target is that the timeline will always generate progress changes and update the animation. Problem could...
Proposing to start an Editor Draft for a new module `pointer-animations-1` - following the example of `scroll-animations-1`, since it's closely related, but does not have anything to do with scroll.