Yatao Li
Yatao Li
how about: ``` g.V("A constraints").outV(C v => v.ContinueIf(v.member1 && v.member2)).outV(select: new[] {"member to extract"}, D v =>Action.Return) ```
I'm mistaken. In this case you'd better traverse back to the parent vertex in the path
try this: ``` g.V("A constraints").outV(C v => v.ContinueIf(v.member1 && v.member2)).outV(select: new[] {"member to extract"}, D v =>v.ReturnIf(v.get_id_in_path(0) == v.CellId)) ``` A bit awkward we have to first traverse to 2nd...
@simple221 could you please post the complete stack trace (instead of a screenshot)?
Noted. Thanks!
@bingzhangdai the API surface has been changing lately, and I'm having a lot of stuff written about the updates, including an XSD file for trinity config :) I will work...
@bingzhangdai update: see #120, it will be settled down soon! and there's a lot to be written about!
linking #66
@TaviTruman that's good to know!
hi @PhilPJL! Thanks for reporting (again)! I'll fix this problem. Perhaps it's a better idea to switch to the new project format as well, to support .net core and Linux.