freeciv-python
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This is the learning environment for Freeciv 3.1 with python bindings for advancements in RL. This is the first project of it's kind in the world and will also be the most challenging environment out...
As first issue I wanted to raise a problem that I am facing on deciding the structure of the package. There are many possibilities of structures we can use for...
As described in #3, packets are used to connect to the server. The packets are defined [here](https://github.com/freeciv/freeciv/blob/master/common/networking/packets.def) and need to be converted to python for using. **Problem:** Freeciv uses non-standard...
**Introduction:** Freeciv uses a server-client system to run the game where the information transfer is done using packets. The server can be run locally, on cloud, or using meta-server functionality...
Running the template_.py script, I get the error "ModuleNotFoundError: No module named 'freeciv'". I have run pip install . in the main directory and pip list shows a module 'freeciv-python'....