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Circle Drawing using Bresenham’s algorithm

Open yashasvi-goel opened this issue 4 years ago • 6 comments

Ever wondered, how circles are drawn on the screen, with minimal jaggedness (aliasing)? Bresenham’s elegant algorithm is at play here.

yashasvi-goel avatar Apr 05 '20 06:04 yashasvi-goel

I'll take this one.

rhythm1705 avatar Apr 05 '20 22:04 rhythm1705

@rhythm1705 Which language are you using?

yashasvi-goel avatar Apr 06 '20 14:04 yashasvi-goel

@rhythm1705 Which language are you using?

I'll be using C++ and Java.

rhythm1705 avatar Apr 06 '20 14:04 rhythm1705

Are you on the discord server? Ping me there

yashasvi-goel avatar Apr 06 '20 14:04 yashasvi-goel

I will implement this in python

Abhi1398 avatar Oct 02 '20 05:10 Abhi1398

@Abhi1398 Sounds great!!

yashasvi-goel avatar Oct 02 '20 13:10 yashasvi-goel