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[v4.5.1199] Wrong actions are being prioritized

Open di57inct opened this issue 1 month ago • 2 comments

  1. They prioritize getting to a certain waypoint instead of attacking spotted enemy
  2. They prioritize destroying breakables over safety or attacking enemy

https://github.com/user-attachments/assets/2b3c7f23-ea35-4f0c-94a1-4711fb5e7781

Also, they keep trying to destroy already destroyed breakables:

https://github.com/user-attachments/assets/66a020d5-cdf0-44ad-8ea5-203f55485a9d

Image

di57inct avatar Nov 22 '25 11:11 di57inct

Hi, there is a similar bug on the cs_assault_1337 map on the terrorist base.

MysticDeathProject avatar Nov 25 '25 20:11 MysticDeathProject

I decompiled cs_assault_1337 and the problem is breakables using origin texture but monitor from terrorist base impossible to destroying but they have func_breakables health 1 but bots keep trying to destroy them, and also in zombie mod and zombies escape, zombie team bots also bad playing they trying to destroy breakables all of them but not trying to attack humans bots whos hidding from by zombies

MysticDeathProject avatar Nov 25 '25 20:11 MysticDeathProject