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Unity shader implementation of Gran Turismo Tonemapping.

GT-ToneMapping

My own unity shader implementation of Gran Turismo Tonemapping.

How to use: Click here (English), or here (Chinese)

Gran Turismo Tonemapping

Able to fix overexposed area and make it more stylized? https://github.com/yaoling1997/GT-ToneMapping/blob/main/Comparison.png

Don't spray if you don't like it... :)