Yani

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> No game I know of does that. > Depends on where and how the application is installed. Regardless, for compatibility reasons Windows will always load any DLL with the...

What I have in mind is first implementing a single archive map/mod/campaign. And then make those downloadable from the workshop in a new launcher.

I looked into autosaves sometime and noticed the game needs to be paused to save it. So if this gets implemented it will almost certainly pause your game for a...

For anybody who does not see it: ![spat-edge-cube](https://github.com/user-attachments/assets/cda83fe5-dcce-4c05-a059-4caed21aa605)

I guess any possible Things (torches, specialboxes, etc..) should also be hidden in such cases.

Maybe a simple toggle on a slab (checkbox in a map editor) that would simply show the top row of cubes would be good enough.

Just wanted to add that there are 4 types of formations: http://aok.heavengames.com/gameinfo/formations

@sheodox Hello. Thanks for implementing this. I am using it on [alexandrite.app](https://alexandrite.app/) now. What I noticed was that clicking images in posts now does nothing and I have to click...

> One thing I question is why you added your name to the copyright text box. Adam put the copyright notice over all the files because the project was created...

> I stand corrected, thanks for pointing this out. No problem. Besides adding a file you can also add your name if you edit one. You can't remove somebody else's...