yangfengzzz
yangfengzzz
please follow derive_more to upgrade 1.0 version. https://github.com/JelteF/derive_more/issues/259 Because it will use `syn` 2.0 and a lot other package will use it too. Now in our project, there are two...
Officially called sweep, which support following geometry type: - [ ] box - [ ] sphere - [ ] capsule - [ ] convex
I found the debug renderer is used from jolt engine only support DX11. I think it is better to rewrite by using Vulkan to support debug in macos.
比如 RigidBodyComponentRes ,虽然反射了并且有了get/set但是类似 m_inverse_mass 的值没有设置到物理引擎里面,改变编辑器UI面板不会起作用。难道我要每一帧去检查有没有更新,然后去修改物理引擎吗
When I run on android emulator(not real device), It will show these error every frame. ``` exportSyncFdForQSRILocked: Failed to dup() QSRI sync fd : sterror: Bad file descriptor errno: 9...
When run vulkan sample, there always will show this error in emulator. ``` 2023-08-23 11:32:49.133 5248-5273 goldfish_vulkan com.android.hellovk E exportSyncFdForQSRILocked: Failed to dup() QSRI sync fd : sterror: Bad file...
I found there olny SSCP for OpenCL, Is it possible to implement OpenCL SMCP compilation flow in the future? I found it difficult to embed OpenCL into Cpp like CUDA
Swift in my Xcode is 5.4 but your framework provide is compiled by 5.1. The project can't launch properly.