Maurice Wangleng Tan

Results 41 comments of Maurice Wangleng Tan

@kdy1 I think it now excludes the `module C2`. Lemme know if I am still doing something wrong...

Hi, I would like to take this!

_EDIT:_ GitHub is currently showing this post in the wrong place, this should be after ["Updated the issue..." post](https://github.com/dudykr/stc/issues/211#issuecomment-1304732483). Writing this here in case someone is confused... --- Ok, so...

Hmm, I have heard of this bug before, ~~but I have never been able to reproduce this on my side.~~(I jinxed it, now I am getting this pretty frequently, and...

Interesting... does it happens every time the frame rate drops below 10fps? Does it recover when the frame rate return back to normal?

By default CMake will build the binaries and corresponding libraries on the "cmake-build" directory. I only got the map working when I moved them to the Bin directory in the...

The readme does not mention ModEXT.txt because that file already exist in the repository, and the readme assumes that you are running the game inside the repository. I have made...

I feel that, instead of removing the assert completely, it should check for extreme cases where no resolutions were given at all, i.e. ``` ASSERT(_ctResolutions

The list of resolutions are not generated by SDL afaik. That's kinda the point of assertions though, no need to second guess the assumptions, just test them :).

May I know whether you had the ModEXT.txt file in the directory when you encounter this issue? AFAIK, ModEXT.txt is only required for TSE, not TFE.