Yair Morgenstern
Yair Morgenstern
Sine it's been 3 weeks I'm assuming this will not be fixed - can always be reopened.
Options - gameplay - check for idle units is what you're looking for
I'm not encountering this at all - can you attach a save file?
The problem is with the ruleset. Double production only applies to "Provides [amount] [resource]" and not to "Consumes [amount] [resource]" but the ruleset for some reason has all trade routes...
This is a really cool idea, like http dns-ing And we can check if this endpoint exists, to default to regular behavior if it does not I would advise that...
Resolved in 2.4.15 at #7876 :)
Closing since this solution is flawed and no alternative solution has been offered
Actually, closing due to lack of interest. If any Korean devs want to work on this they're welcome, but out if scope for me.
This is probably a improvement only issue, yes?
I can't think of a good way visually to incorporate this. It can't fit in the overview, and I'm not sure if 'linking out' would be comfortable. What were you...