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Units inconsistently waking up from fortification when attacked

Open The-Talik opened this issue 1 year ago • 2 comments

Is there an existing issue for this?

  • [X] I have searched the existing issues

Game Version

4.9.5

Describe the bug

This might be me not understanding how something is supposed to operate, but most of my units that are fortified or sleeping will wake up when an enemy is nearby, putting themselves in the Next Unit queue. Scouts seem to never do that, letting an enemy pound on them till they are destroyed. I'd expect behavior to be consistent across units.

Steps to Reproduce

  1. Fortify a scout in barbarian territory.
  2. ...
  3. Profit.

Screenshots

No response

Link to save file

No response

Operating System

Android

Additional Information

No response

The-Talik avatar Dec 11 '23 19:12 The-Talik

Please provide a save file with an example

yairm210 avatar Dec 12 '23 09:12 yairm210

Sleeping should wake up for all "suprises" (except maybe for civilians protected by a military unit on the same tile - there was code or at least a PR for that?), fortify should not - not at all I think. Thus, it would be good if you could show a save from shortly before such a rule was broken?

SomeTroglodyte avatar Dec 12 '23 15:12 SomeTroglodyte

This issue is stale because it has been open 90 days with no activity. Remove stale label or comment or this will be closed in 15 days.

github-actions[bot] avatar Apr 15 '24 04:04 github-actions[bot]

This issue was closed because it has been stalled for 5 days with no activity.

github-actions[bot] avatar May 01 '24 03:05 github-actions[bot]