URPCustomPostProcessingStack
URPCustomPostProcessingStack copied to clipboard
CommandBuffer: Temporary render texture _AfterPostProcessTexture not found...
I followed along with your install tutorial and the grayscale example. I get the warning above for SetGlobalTexture, SetRenderTarget, and BlitDestination. And the example does not work but there are no errors in console, just warnings. I am using URP 12.1.8. I have used Unity for a while but this is my first foray into custom post-processing.
To Reproduce Steps to reproduce the behavior:
- complete tutorial
Expected behavior Well, I hoped to see grayscale magic happen before my eyes. :)
Desktop (please complete the following information):
- OS: Mac (Apple Silicon)
- Unity Version 2021.3.16f1
- Version 2.0.0
- URP 12.1.8
Additional context No additional context just want to say thanks!