y0014984

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The only unsolveable issue is that we can't sync with the capslock state of the underlying operating system (for example windows). So, if capslock is already active in windows while...

Perhaps we should add some logic that guarantees that all power producing devices are turned on before power consuming devices are turned on. Also we should check that the devices...

The previously described bug appeared in singleplayer. In hosted multiplayer it worked and also the lamp was on. Despite that we should be able to guarantee the order of execution.

If the lamp is created in Editor before the generator, the lamp will be turned on before the generator is turned on. At this moment there is no power source...