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A dungeon generator for Minecraft, based on the legendary Roguelike Dungeons.

Results 32 DungeonCrawl issues
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Hi! First, thanks for the awesome work in this wonderful mod! Second i suggest config option in mod for 1.18.2 for to able compatibility with terrafirmacraft for generate or configurate...

So, I do enjoy the mod heavily but wanted to control it a bit better. For example, I do want to completely remove the Nether Floor (as even turning off...

enhancement

Version used: DungeonCrawl-1.18.2-2.3.10.jar MC 1.18.2 Forge With Optifine On Aternos, my server is suffering from the strain of logic on spawners, resulting in frequent spikes in server TPS. This is...

Whilst I personally think the chest generation with dungeon crawl is okay enough on it's own, I think there could be a lot more variety with how chest loot is...

enhancement

Saplings for non-Overworld trees are spawning in the seed/flowerpot rooms, which breaks my modpack's progression a little. I'd appreciate a blacklist option. Thank you for your consideration!

enhancement

Title, spent about 2 hours looking as well as using the locate command by tping 1k blocks out and running. I am assuming they aren't spawning. I know that quark's...

I'm currently making a modpack and for some reason, it seems that when I use shaders, only the spawners from this mod seem to crash my game. I will say,...

![2022-10-30_03 35 41](https://user-images.githubusercontent.com/40730042/198899071-438a8923-910a-4bc9-8ff6-bff6019403a5.png)

Ignore this (or delete it, it won't let me do it myself), I asked a question that I now know the answer to

Is there a way to generate dungeons in a specific place in the overworld? _Originally posted by @KeruMx in https://github.com/xyroc/DungeonCrawl/issues/59#issuecomment-2175647536_