Xuanxuan
Xuanxuan
Sorry I got `ShaderChannel` wrong. It should be : ```Cpp enum ShaderChannel { kShaderChannelNone = -1, kShaderChannelVertex = 0, // Vertex (vector3) kShaderChannelNormal, // Normal (vector3) kShaderChannelColor, // Vertex color...
> Have you created and tried chmod your palworld directory ? > > ```shell > # Supposing your home is indeed /home/ubuntu > mkdir /home/ubuntu/palword > chmod 777 /home/ubuntu/palworld >...
> Hey @xxzl0130 - If you use Docker 24.0.7 you should have access to docker-compose, you should use that, instead of very long docker-runs. Make sure your permissions/ownerships are correct,...
I realize I misunderstood things, the `palworld` folder corresponds to the `game` folder in readme, so now the problem is the `S_API FAIL` error.
> > @xxzl0130 @906051999 Those are false positives and are always displayed. I run mine with those, and there's no isssues. 这些都是假阳性,并始终显示。我用这些来运行我的,没有任何问题。 > > @906051999 As for the Server Browser,...
UPD. I cannot change the port, only 8211 can access. thijsvanloef/palworld-server-docker can run correctly and can change port to others.
> > UPD. > > I cannot change the port, only 8211 can access. > > thijsvanloef/palworld-server-docker can run correctly and can change port to others. > > Hey @xxzl0130...
The server is now working properly. I left my password blank and adjusted my local network to connect properly.
It's mainly about password settings
I also switched to Docker-Compose, which specifies the port as UDP, I don't know if this is different from using `docker run -p`, but it's easier to modify parameters