XV3DGS-UEPlugin icon indicating copy to clipboard operation
XV3DGS-UEPlugin copied to clipboard

VR in UE 5.3.2.

Open Mono-Momo opened this issue 1 year ago • 3 comments

Trying to make the plugin work in VR in UE 5.3.2.

GS is displaying fine in viewport and preview window, but rendering / displaying only on the left eye in the Quest headset. The rest of the environment looks fine.

Any help would be appreciated.

Mono-Momo avatar Dec 13 '23 14:12 Mono-Momo

I tried with Virtual Desktop with the VR Template. I see the GS in both eyes but the alignment feels off. Normal template map works fine,

eggman28 avatar Dec 19 '23 02:12 eggman28

I have the same problem, when previewing, the alignment of both eyes on that object is weird. Do you have any idea what could be causing it so I can investigate how to fix it?

b1tdreamer avatar Jul 18 '24 08:07 b1tdreamer

Flagging this with hopes XV3DGS brings more stability to VR and Android targets

FilipeLopesPires avatar Sep 10 '24 10:09 FilipeLopesPires