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(bug) DontDestroyOnload object is destroy when use folders

Open tracer8 opened this issue 2 years ago • 1 comments

Hi, When i'm using Hierarchy Folder for DontDestroyOnload object. It is still destroy my object when load new scene. I think it is a bug? Unity have warning when use folder for DontDestroyOnLoad too: DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

tracer8 avatar May 07 '22 06:05 tracer8

Was this fixed?

vncastanheira avatar Nov 14 '22 02:11 vncastanheira