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Loot locations are always of the same structure type

Open xpple opened this issue 3 years ago • 0 comments

Describe the bug The locations of the desired item returned by the /seedmapper:locate loot command will always be locations of just one structure type, whereas more than one structure might contain the item. This means locations of the wanted item inside other structures that are possibly closer to the player are not returned.

To Reproduce Locate a significant amount of any item.

Expected behavior A list of coordinates with mixed structure types is returned.

Additional context None.

xpple avatar Jan 04 '22 19:01 xpple