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Calculate Command UI item counts based on number of corrupted items

Open Meshiest opened this issue 3 years ago • 0 comments

It would helpful for the item counters of non-void items in the Command UI to account for the number of their corrupted counterparts (as they are converted into the void items when obtained)

For example: If I have 3 Safer Spaces (corrupted Tougher Times) and open the Command UI on a white item, the count for Tougher Times is 0, when realistically it will be immediately corrupted into a safer spaces.

Alternatively, show the corrupted item icon (and stats/description) instead of the original item icon as the original can no longer be obtained.

Meshiest avatar Mar 18 '22 20:03 Meshiest