BioTech
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Cargo unit cap
When the carrier unit cap is reached, the game disables you from placing any new unit dockers.
But if you had them placed down before the cap was reached (by placing one down during the creation of the last carrier) the unit dockers will stop producing the carriers that would break the cap. While they stop making new units, their animation also stops.
That is intentional, maybe I will remove the cap later, but for now, that is meant to happen
I forgot to close this, oops