kenshin
kenshin
### Cocos Creator version 3.4.2,3.6.0 ### System information iOS ### Issue description Problems with both bold and italic. Editor:  iOS:  ### Relevant error log output _No response_ ###...
### Cocos Creator version 3.5.0 ### System information Native Platform ### Issue description When decode mesh attachment from binary data, will crash. ### Relevant error log output _No response_ ###...
### Cocos Creator version 3.5.0 ### System information iphone6 ### Issue description Test with 100 box, FPS the down to 42FPS in wechat mini game.  ### Relevant error log...
论坛帖子 https://forum.cocos.org/t/boots-js-cocos/88750 { name: 'Goolge Nexus 7', width: 960, height: 600, ratio: 2 }, => 应该是这个 { name: 'Goolge Nexus 7', width:600, height: 960, ratio: 2 },
用于引擎对用于字体渲染的canvas是共享的,而且永久不被删除,每次的字体渲染都会开辟新的内存,这些内存保存在Font对象内部,Font对象没有释放,使用xcode的profile可以看到许多和字体渲染有关的内存片段,并且一直存在。
问题描述来自论坛。 http://forum.cocos.com/t/creator1-8-2bug-ttf-resize-height-bug/66896/24
在JSB下没有找到addParticle接口,调用报错。 Simulator: E/jswrapper (267): ERROR: Uncaught TypeError: this.sgNode.addParticle is not a function, location: src/jsbpolyfill.js:0:0
### Cocos Creator version 3.6.0 ### System information Chrome ### Issue description Set the world scale and print it, then get a different value? That's weird. ``` typescript this.child.worldScale =...
* SpiderMonkey no support M1. * GLFW upgrade to 3.3 version.