Real-time-3DposeTracking-Unity3D-UnityChan
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capture human real time 3D pose ,and simulate in Unity3D
这几天想弄个demo ,但是发现大佬您的代码有些不懂的地方,那个def rotateMatrix(a, b, l_move, T_up),这个函数啥什么原理没看懂,还有这个是什么数据 skeleton_length_new = [0, 132.95, 442.89, 454.21, 132.95, 442.89, 454.21, 233.38, 257.08, 121.13, 115, 151.03, 278.88, 251.73, 151.03, 278.88, 251.73] ?? 还有一个问题也希望大佬解答下,就是mediapipe预测出的是像素坐标系,要转到相机坐标系跟human3.6M还有3dposebseline对应是么,您的这个函数def change_skele_length(x, y): 没看懂,怎么转的呀
When I run 'ActionRecorder_webcamera.py', ,opening the unity program will get stuck .
For Python programs, the interface that appears when I run it quits quickly. And pycharm shows that the process has ended