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Re-enable and test WebGL context recovery for morphGeometry

Open xeolabs opened this issue 9 years ago • 0 comments

It's currently disabled. Need to reenable it and test with a scene containing all of these features

  • morphGeometry
  • multiple textures across more than 3 UV layers (to cover unlimited UV layers feature)
  • normal map
  • region map

xeolabs avatar Mar 16 '16 12:03 xeolabs