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Open source JavaScript SDK for viewing high-detail, full-precision 3D BIM and AEC models in the Web browser.

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According the docs https://xeokit.github.io/xeokit-sdk/docs/class/src/viewer/Viewer.js~Viewer.html Viewer param `pickSurfacePrecisionEnabled` set to `true` and do pick like this: ````js const viewer = new Viewer({ canvasId: "myCanvas" }); viewer.pickSurfacePrecisionEnabled = true; viewer.scene.input.on('click', (coords) =>...

question

Extend LASLoaderPlugin to parse classification data for scans. * Partition the scan into `SceneEnties` using the classification data. * Would be great if individual objects in the scan could each...

feature-suggestion

**Describe the bug** While using the viewer, we use a custom spinner. But this dom element can get lost/destroyed. The reason in (**dist/xeokit-sdk.es.js** Line: 15060....): ´this._isCustom = false;` seems to...

**Describe the bug** While loading a big xkt file using the `xeokitSdk.XKTLoaderPlugin` the `load` method entered into an infinite loop. After debugging the issue, I found out that the code...

good first issue

Has some way to get normals on adjacent surfaces from edge, when picking? ![image](https://github.com/xeokit/xeokit-sdk/assets/30372087/e0ccd805-3524-4b0b-b560-898ce2e446bb)

question

Currently, the XKT format supports primitives like "triangles, "solid", "surface", "lines", "line-strip" and "points". We could extend XKT to support parametric primitives, such as "cylinder", "sphere", "curve", "spline", "rotation", "extrusion"...

feature-suggestion

**Describe the bug** - Following https://github.com/xeokit/xeokit-sdk/issues/1506, Same code - Load the glb file attached using the code - Load the glb file attached in https://3dviewer.net **Expected behavior** The glb should...

Include the versions of `convert2xkt` and `ifc2gltf` in `XKT` file metadata.

feature-suggestion

In some apps we have annotations that are children of custom DOM elements, which prevents them from being included in Scene.getSnapshot()

feature-suggestion

**Describe the bug** 1. Use the following script with the glb attached : The glb is a Vertex Color Phong Material (Load it in https://3dviewer.net/) 2. The glb is displayed...