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Fix render binning for combo of transparent and highlighted objects

Open xeolabs opened this issue 2 years ago • 0 comments

Seems that all transparent objects end up wrongly assigned to the deferred highlight render bin whenever we highlight something.

In the screen capture below, we're highlighting some objects of the Duplex model as we hover them.

Peek 2022-08-11 22-31

Run this example here:

https://xeokit.github.io/xeokit-sdk/examples/#picking_canvas_mesh_highlight

xeolabs avatar Aug 11 '22 20:08 xeolabs