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"Graphics device lost" error appears frequently !

Open arcadee1977 opened this issue 5 years ago • 19 comments

未标题-1

This error frequently occurs in any games, resulting in the game can not run normally. Remember that there was no this bug before (probably in the last two months) , please fix it as soon as possible, thanks!

WIN10 1803 8700K 1070TI 16GBRAM

arcadee1977 avatar Jan 03 '20 06:01 arcadee1977

Quote @vangar Hello, I was able to track down the build using appveyor to where the issue starts. https://github.com/xenia-project/xenia/commit/8ba6f3fc37e6f99e3fd232384388cb73b3494bae seems like this commit and any builds after it will have the crash frequently every 5 - 10 minutes

arcadee1977 avatar Jan 03 '20 06:01 arcadee1977

Quote @vangar Hello, I was able to track down the build using appveyor to where the issue starts. 8ba6f3f seems like this commit and any builds after it will have the crash frequently every 5 - 10 minutes

I deleted my comment previously because this is not actually the case, i got a crash shortly after and deleted this comment. I will have time tomorrow to run builds in order and find the right one.

vangar avatar Jan 03 '20 08:01 vangar

And? What is the latest build stable without this hideous error??

johnny2905 avatar Jan 14 '20 22:01 johnny2905

And? What is the latest build stable without this hideous error??

I'm using May 25 2019 build and games would run just fine.

XRRoy avatar Jan 21 '20 17:01 XRRoy

A lot of new games have been simulated recently, but this annoying bug hasn't been solved yet. It's a pity !!

arcadee1977 avatar Feb 11 '20 05:02 arcadee1977

Still crashing with this error

LightDashing avatar Mar 07 '20 12:03 LightDashing

And? What is the latest build stable without this hideous error??

I'm using May 25 2019 build and games would run just fine.

It seems to have been this problem since October~November last year. This is a fatal bug, because all games will have this bug !

arcadee1977 avatar Mar 16 '20 05:03 arcadee1977

And? What is the latest build stable without this hideous error?? I'm using May 25 2019 build and games would run just fine.

It seems to have been this problem since October~November last year. This is a fatal bug, because all games will have this bug !

Its a commit between 11508caa and d58544b4 . Unfortunately work has taken all my free time so im unable to go through every commit one by one between these to work out what one it is. Someone else may need to, I may not be able to for a few months.

vangar avatar Mar 16 '20 09:03 vangar

@zaku490 are u sure is not placebo?

Ghostotakoi avatar Apr 28 '20 02:04 Ghostotakoi

@Ghostotakoi

I did some further testing and I wasn't able to repeat the issue anymore so it might be, I have gone ahead and deleted my post.

zaku490 avatar Apr 28 '20 15:04 zaku490

The TEX LAYOUT crash has possibly been fixed in https://github.com/xenia-project/xenia/commit/b7a5c24bb1bc48afa2c5741758b6cbec144757a7. It became more likely to happen when I changed the descriptor heap logic to continue the heap from the previous frame, so wrapping around started to happen more often in random places, and sometimes happened during PerformSwap, which included calling functions that request descriptors internally after having requested them for itself (which ended up in an outdated heap that had already been unbound).

The 3D HEIGHT ZT crash, however, does still sometimes happen (Fable II?) in the RTV/DSV RB implementation (possibly mismatching heights of our color and depth render targets).

Triang3l avatar May 16 '20 22:05 Triang3l

The TEX LAYOUT crash has possibly been fixed in b7a5c24. It became more likely to happen when I changed the descriptor heap logic to continue the heap from the previous frame, so wrapping around started to happen more often in random places, and sometimes happened during PerformSwap, which included calling functions that request descriptors internally after having requested them for itself (which ended up in an outdated heap that had already been unbound). The 3D HEIGHT ZT crash, however, does still sometimes happen (Fable II?) in the RTV/DSV RB implementation (possibly mismatching heights of our color and depth render targets).

"Graphics device lost" error has been fixed ??

arcadee1977 avatar May 17 '20 05:05 arcadee1977

@Triang3l @arcadee1977 So far it seem to be fixed, I have been testing RDR for around 30 min and haven´t encounter the issue, I can´t say for sure the issue is solved but so far no problem.

Ghostotakoi avatar May 19 '20 02:05 Ghostotakoi

https://github.com/xenia-project/xenia/wiki/FAQ#how-do-i-fix-graphics-device-lost-probably-due-to-an-internal-error Did you try these tips?

mirh avatar Jan 11 '21 18:01 mirh

Sonic Unleashed is still appear this error frequently :(

arcadee1977 avatar Sep 24 '22 06:09 arcadee1977

ainda contem o erro aff

joilsonnunes78 avatar Jan 19 '23 19:01 joilsonnunes78

Does anyone use a specefic build that don't have the graphic device lost error? I couldn't find builds before December 2019.

Megasonic999 avatar May 26 '23 18:05 Megasonic999

I actually wonder if this error is generated because the save data could be corrupted.

Megasonic999 avatar Jun 07 '23 08:06 Megasonic999

https://github.com/xenia-project/xenia/wiki/FAQ#how-do-i-fix-graphics-device-lost-probably-due-to-an-internal-error Did you try these tips?

It actually says that we can't fix it.

Megasonic999 avatar Jun 07 '23 08:06 Megasonic999