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53450813 - Bayonetta

Open ghost opened this issue 10 years ago • 18 comments

Marketplace

xenia-project/xenia@fcdd15d1

Doesn't load after 30+ seconds, screen stays green.

Log:

53450813.zip

ghost avatar Jul 05 '15 13:07 ghost

Still state-nothing as of benvanik/xenia@720f8b0

image

xenia.zip

Can I remove the original log? I'd like to pull down the repo soon.

ghost avatar May 02 '16 12:05 ghost

Bayonetta plays opening video and displays main menu. Eternal loading screen

https://github.com/benvanik/xenia/commit/4aaca8cbf3288e5334cfafccea9cbfe0d5875e7f xenia.zip bayo1 bayo2

uselesscunt avatar Jun 23 '16 00:06 uselesscunt

state-nothing with benvanik/xenia@bc0ddbb05a. Crashes before starting to render graphics. Occasionally you get half a second of audio

>   xenia.exe!vkCmdDraw(VkCommandBuffer_T * commandBuffer, unsigned int vertexCount, unsigned int instanceCount, unsigned int firstVertex, unsigned int firstInstance) Line 1894    C
    xenia.exe!xe::gpu::vulkan::VulkanCommandProcessor::IssueDraw(xe::gpu::PrimitiveType primitive_type, unsigned int index_count, xe::gpu::CommandProcessor::IndexBufferInfo * index_buffer_info) Line 581  C++
    xenia.exe!xe::gpu::CommandProcessor::ExecutePacketType3_DRAW_INDX_2(xe::RingBuffer * reader, unsigned int packet, unsigned int count) Line 1103 C++
    xenia.exe!xe::gpu::CommandProcessor::ExecutePacketType3(xe::RingBuffer * reader, unsigned int packet) Line 585  C++
    xenia.exe!xe::gpu::CommandProcessor::ExecutePacket(xe::RingBuffer * reader) Line 451    C++
    xenia.exe!xe::gpu::CommandProcessor::ExecuteIndirectBuffer(unsigned int ptr, unsigned int count) Line 410   C++
    xenia.exe!xe::gpu::CommandProcessor::ExecutePacketType3_INDIRECT_BUFFER(xe::RingBuffer * reader, unsigned int packet, unsigned int count) Line 746  C++
    xenia.exe!xe::gpu::CommandProcessor::ExecutePacketType3(xe::RingBuffer * reader, unsigned int packet) Line 552  C++
    xenia.exe!xe::gpu::CommandProcessor::ExecutePacket(xe::RingBuffer * reader) Line 451    C++
    xenia.exe!xe::gpu::CommandProcessor::ExecuteIndirectBuffer(unsigned int ptr, unsigned int count) Line 410   C++
    xenia.exe!xe::gpu::CommandProcessor::ExecutePacketType3_INDIRECT_BUFFER(xe::RingBuffer * reader, unsigned int packet, unsigned int count) Line 746  C++
    xenia.exe!xe::gpu::CommandProcessor::ExecutePacketType3(xe::RingBuffer * reader, unsigned int packet) Line 552  C++
    xenia.exe!xe::gpu::CommandProcessor::ExecutePacket(xe::RingBuffer * reader) Line 451    C++
    xenia.exe!xe::gpu::CommandProcessor::ExecutePrimaryBuffer(unsigned int read_index, unsigned int write_index) Line 388   C++
    xenia.exe!xe::gpu::CommandProcessor::WorkerThreadMain() Line 156    C++
    xenia.exe!xe::gpu::CommandProcessor::Initialize::__l2::<lambda>() Line 53   C++

53450813.log.gz

ghost avatar Sep 17 '16 13:09 ghost

I've got the same problem with https://github.com/benvanik/xenia/commit/a3c2b8b3f5b12762214556b44abc0c152cafc27b I managed to get an error message with visual studio: Unhandled exception at 0x000000000109E1B4 (nvoglv64.dll) in xenia.exe: 0xC0000005: Access violation reading location 0x000000000000019C. log: xenia.zip

Kaedras avatar Sep 27 '16 07:09 Kaedras

Can you check what your driver version is?

ghost avatar Sep 27 '16 07:09 ghost

OpenGL (Boot OK) http://imagehost.spark-media.ru/i4/2EBCF5AE-C860-F3DC-274C-5BE42CD0DD6C.jpg Vulkan (Boot failed. Crash) http://imagehost.spark-media.ru/i4/585C0E0B-45D9-92FA-7BF3-4E891391731A.jpg LOG http://slidex.narod.ru/xenia_Bayonetta_VK_log.log

Parovozik avatar Sep 27 '16 12:09 Parovozik

@Parovozik you can attach your log by dragging it to the issue comment. xenia_Bayonetta_VK_log.zip

ghost avatar Sep 27 '16 13:09 ghost

@voltagex 372.90 (latest version)

Kaedras avatar Sep 27 '16 13:09 Kaedras

Now goes ingame with heavy visual glitches. Tested with https://github.com/benvanik/xenia/commit/4866a4a9663822b532b8833da12eca1a54d35c3c.

Rhodan81 avatar May 14 '17 13:05 Rhodan81

Tested on (https://github.com/benvanik/xenia/commit/16cff62d36201651bfc998a623516f6cda721fa0)

Issues:

Vulkan: Partially broken graphics and after some time render go in grey screen but game still works (sound, sub-text). Some objects invisible. Not works transparency for some effects and textures OGL: Picture much better but very slow performance

LOGs:

Bayonetta_VK.txt Bayonetta_OGL.txt

Video:

YouTube_Bayonetta_Vulkan

Screenshots:

Vulkan: desktop 05 14 2017 - 18 29 58 03 mp4_snapshot_01 10_ 2017 05 14_19 10 18 Vulkan: desktop 05 14 2017 - 18 29 58 03 mp4_snapshot_01 30_ 2017 05 14_19 11 01 OpenGL: desktop 05 14 2017 - 18 31 52 04 mp4_snapshot_05 27_ 2017 05 14_19 11 14 OpenGL: desktop 05 14 2017 - 18 31 52 04 mp4_snapshot_07 50_ 2017 05 14_19 11 24

Labels:

gpu-corrupt-drawing gpu-missing-drawing state-gameplay

Parovozik avatar May 14 '17 16:05 Parovozik

Used last master (https://github.com/benvanik/xenia/commit/2a52156edf4ecc02d9083c31d495e0a927d26438) + (https://github.com/benvanik/xenia/issues/779) + (https://github.com/benvanik/xenia/issues/767) Game works much better now, but still partially broken graphics and requires CPU fix (Opcode_Splat as disable). Prologue works is enough good, Part 1 - playable but more graphics glitches, Part 2 - half playable, some place as white screen. Performance - perfect Sound - OK Save-States - OK xenia bayonetta mp4_snapshot_02 25_ 2018 03 01_00 30 30

Video:

YouTube_Bayonetta_Vulkan

Parovozik avatar Feb 28 '18 22:02 Parovozik

Very big degradation in Bayonetta graphic in this version below.

Tested on (https://github.com/benvanik/xenia/commit/c6ee689159af0b88d36327f6a90f3b0f3ed96150)

screenshot 98 screenshot 99 screenshot 100 screenshot 102 screenshot 103

zemzema avatar May 12 '18 20:05 zemzema

Fixed with version: Tested on (https://github.com/benvanik/xenia/commit/170ab850491713720e72247aa6895a7c2725562e)

Log:

bayonetta.zip

zemzema avatar May 14 '18 16:05 zemzema

Tested on https://github.com/xenia-project/xenia/commit/f748e5af49062fd78d098acdaf045183f29faf36

I don't have much to add to zemzema's post, but I figured I'd test this game on the current master and provide a video and some screenshots to go with it.

Video:

https://youtu.be/5Ob8NWXA72c

Screenshots:

The lighting in the first part of the prologue (shown in the first screenshot) is totally screwed up, but it gets better after that. A lot of the textures look pretty funky, but I haven't seen many graphical issues that would affect gameplay once you get past the intro. The performance is also really good. During the prologue I managed a consistent 60 frames per second, with rare drops in the framerate if there were explosions on screen. The framerate was a bit lower in chapter 1, probably because the level design is more complex and there is more stuff happening during that part of the game. Note that my performance is better than the video shows because recording the screen slows down my computer a bit. The sound and music are also really clear.

Log File (53.7 MB):

https://www.dropbox.com/s/zke2cm31kavxmyi/Bayonetta.zip?dl=0

FitterSpace avatar Sep 28 '19 18:09 FitterSpace

The brightness increases in this part of the scene. I don't know if it's because of the game itself or the emulator. XENIA VERSION (FEB 17 2022) Direct3D 12

After Pass the Bridge Adsız

Before pass the Bridge Adsız

Umit007 avatar Mar 10 '22 17:03 Umit007

Chapter XIV for to some have problem.

Stage Starting before Adsız

Pass some timing after Adsız

Umit007 avatar Mar 10 '22 21:03 Umit007

Tested on master@6b45cf844 (Feb 17 2022) build from a blank save upto Chapter 14 where the same issue as described above appears. It is possible to button mash your way to the end of that segment but then the game will be stuck in an infinite loading screen. Overall the game up until that point is pretty playable and generally gameplay suffers from few graphical glitches, but cutscenes are more problematic.

PC Specs: Windows 7 SP1 Professional Intel Core i3-6100 AMD Radeon Pro WX3100 8GB DDR3

Bayonetta 1 Bayonetta 2 Bayonetta 3 Bayonetta 4 Bayonetta 5 Bayonetta 6 Bayonetta 7 Bayonetta 8 Bayonetta 9 Bayonetta 10 Bayonetta 11 Xenia Log Bayonetta Chapters 7-9.zip Xenia Log Bayonetta Chapter 14.zip

insaneninja117 avatar Mar 27 '22 19:03 insaneninja117

Xenia Canary issue: https://github.com/xenia-canary/game-compatibility/issues/540

Margen67 avatar Apr 03 '25 15:04 Margen67