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4D530805 - Alan Wake

Open JohnGodgames opened this issue 9 years ago • 10 comments

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Tested on https://github.com/benvanik/xenia/commit/d8fa54ffc43907de289e2699626bfe8760162b6f

Need to speed up to 4x (time scalar) to go further to menus / intro video, random crash.

LOG:

LOG

Screenshots:

alan wake 1 alan wake 2

LABELS:

state-menus / state-crash

JohnGodgames avatar Nov 10 '15 19:11 JohnGodgames

cpu-slow possibly?

Razzile avatar Nov 10 '15 20:11 Razzile

I have no idea...maybe timing issues or bad handling of .bik videos

JohnGodgames avatar Nov 10 '15 20:11 JohnGodgames

https://www.youtube.com/watch?v=UGw554AkVtY

This is the result I get when running the game. I'll try to provide additional info if needed. The game seems to crash when it gets to gameplay. No idea what causes it.

CatoNator avatar Apr 30 '16 22:04 CatoNator

There's a "regression" in benvanik/xenia@720f8b0. Everything seems to render in green and text (?) is missing? I can't get past the loading spinner even with the time-scalar trick.

xenia.zip

xenia detached_720f8b0_may 1 2016 - alan wake 2_05_2016 8_21_17 pm xenia detached_720f8b0_may 1 2016 - alan wake 2_05_2016 8_16_21 pm xenia detached_720f8b0_may 1 2016 - alan wake 2_05_2016 8_21_07 pm

(Windows+Alt+PrintScrn is fantastic)

ghost avatar May 02 '16 10:05 ghost

The green rendering happens due to some universal which renders all fmv to be green. A lot of Alan Wake's menus are fmv, so that's why everything is green. The text rendered fine on me, so I don't know what's up with that though.

CatoNator avatar May 02 '16 18:05 CatoNator

Intros and FMV fine on benvanik/xenia@47a3ec083610c1e3284758a7952d203605549bd5

Still no menu text though

image

xenia.zip

ghost avatar Jun 24 '17 07:06 ghost

Seems to render everything properly now. However, it seems to just black screen when you get ingame. https://www.youtube.com/watch?v=PutSmtzo2BQ

PersonalityPi avatar May 28 '18 14:05 PersonalityPi

Menus https://github.com/xenia-project/xenia/commit/211f59740c7987ff121c722efc4251d2c3bb7fdf Hang during loading    Log: D3D12

illusion0001 avatar Jul 26 '19 14:07 illusion0001

Ingame when you set d3d12_readback_resolve = true, but it has a huge performance impact as written in the description.

mainzerbe avatar Nov 07 '20 09:11 mainzerbe

On latest Build https://github.com/xenia-project/xenia/commit/d2ca54d9092246e19d74a35ac2c7962bfe19ec2b sound crash(it infiny repeat one note). With old XMA/LIBAV no issue (from sound). apu-xma-regression

backgamon avatar May 08 '21 13:05 backgamon

The environment is not loaded I set "d3d12_readback_resolve = true", the objects appeared, but the FPS became low. 2022-10-22 (17) xenia.log

vlad196 avatar Oct 22 '22 00:10 vlad196