game-compatibility
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4D530919 - Halo 4
Tested on https://github.com/xenia-project/xenia/commit/068b2056ca02a707b164693fefc9e0dd9637e6f2
Issues:
Shows the loading symbol for a few seconds and then goes to Microsoft intro but starts to stutter and then crash.
Logs:
https://gist.github.com/thesymbol/0fe5ab193d76a5279957
Screenshot(s):
Labels:
state-crash
Using EmuCR 25 Nov build you can nov get past intro, only to see a black screen then crash,
Got a tiny bit of the main menu on the Apr 8th build. Just the logo, but you'd know it is definitely the main menu if you played Halo 4 before! FYI using OpenGL renderer. Vulkan crashes the same as it used to.
We've gotten farther bois (on Vulkan). Input seems to work now, not sure when it happened. Doesn't crash at the Halo logo in the bottom corner after 10 seconds anymore either. Can progress through the menus, but don't stay too long- it'll freeze. OpenGL (at least on AMD, will test on NVIDIA later) seems to have a regression, it now crashes. No intro, just a crash. Using https://github.com/benvanik/xenia/commit/1a263f14a2dfcd3c56c170a7d95cabaa880b77a2
Log: xenia.zip
Video: https://youtu.be/dMXxYOehVMA
Tested on xenia-project/xenia@2588aab8.
Hardware: i5-6600K @ 4.4GHz 16GB DDR4 GTX1070
Log
Issues/Comments
Loads intro. It loads the title screen but hangs just before the menus appear. I tried it on the previous d3d12 build (eb50eb), and it would hang after the MS logo.
Screenshot
Video of gameplay - https://youtu.be/sj-q29BGfpI
Suggested Tags
gpu-corrupt-drawing state-intro
Hey there hard working Xenia devs. Just wanted to mention, I tried Halo 4 Disc 1 with D3D12 build 8e330785 and Master build 20315850.
D3D12: logo loads correctly, game freezes at same place as bdelwood mentions Master: Missing texture for logo, then black screen before any main menu or halo 4 logo is displayed.
If there is a way I can provide more detailed information for debugging, please let me know. Thanks!
Hey there hard working Xenia devs. Just wanted to mention, I tried Halo 4 Disc 1 with D3D12 build 8e330785 and Master build 20315850.
D3D12: logo loads correctly, game freezes at same place as bdelwood mentions Master: Missing texture for logo, then black screen before any main menu or halo 4 logo is displayed.
If there is a way I can provide more detailed information for debugging, please let me know. Thanks!
Could you provide a video of what happens? Seems like we're at load or intro.
Sure @InwardHydra. Here you go: https://youtu.be/DPZG6VP_ihs
@InwardHydra @darkmushroom
Halo 4's campaign gets in-game on the D3D12 build if you delete the Intro_6.bik file in the bink folder. Menu's will work and all after that.
In order to proceed in the campaign, you need to save and quit immediately after every cut scene, otherwise the game will crash shortly after. It'll still crash, but if you load back up the game will continue on just fine, skipping the cut scene entirely.
I've got a few videos of doing just that to with Halo 4, and even managed to get all the way to Mission 3 in Xenia before it became completely unplayable.
The only problem is this is technically "modding the original files" by deleting the Intro_6.bik file for the game to work at all, so I don't exactly know if this could be considered state-gameplay as of yet.
Another thing is once in-game, the game flashes a lot, and if you have pretty sensitive eyes (most notably any form of epilepsy) I'd advise to even try playing it, much less watching the videos I've posted of it in game. Otherwise, here's video proof of what I'm talking about: https://youtu.be/WVQpHRLSwDk Remember, this is the early forms of emulation, so if you have sensitive eyes just don't watch it
https://www.youtube.com/watch?v=KLPC4BOJAwc
Flashing has been fixed, game looks a whole lot better now (It's actually been fixed since around Dec. 2nd or 3rd, not entirely sure on the date).
Keep in mind, this still requires a modification to the games files. Remove the Intro_6.bik file in the bink folder of Halo 4 after extracting the game from a ISO or stfs format in order for the game to boot.
Hardware: Ryzen 1200 @ 3.9GHz OC. 2x4gb 2400mhz RAM GTX 1070
https://www.youtube.com/playlist?list=PLFrk0uIfU89r1rnuWvIa55GrE-Gq_dGf5
Over the course of a few months, I managed to complete every mission (except for 2 rally checkpoints on Mission 3, and Mission 4) of Halo 4. Here's a link to a Youtube playlist of me doing such a feat.
Why did you deleted comments?
Because they're off-topic or unnecessary.
Tested on https://github.com/xenia-project/xenia/commit/06AB8589
Issues:
Halo 4 FINALLY goes in-game and gets past the intro scene without crashing or issues. You can even go in-game with the 1st mission without doing anything, just hit play and done. No more save and quitting really fast or messing with the game files to get it playable finally.
It just works, well Cortana's face and Lasky's are still all messed up, so are ragdolls on enemies, but hey now we can actually play it.
Screenshots:
Log:
Log level 3 This is me going through the entire intro, menus, skipping the cut scene that plays and in-game without crashing at all. Actual size is 914MB xenia.zip
Labels:
state-gameplay
hey xenia devs can you please fix this with halo 4 the game freezes when master chief looks down at his hands in the cryo pod in the mission dawn here is the link to my video i made https://www.youtube.com/watch?v=FCG52dV--k8
In the most recent build, it just crashes after booting
xenia.log After getting to the title screen, it just crashes
Can't open game, as for 08.08.2023 xenia canary May 1 2023 and 23.09.2022 editions, tried with different settings but it won't even let me in for menu screen.
canary and master failing to make past menu but menu in master works on first try after restart but will not go into game that's with intro removed from game folder. all graphic models are in place no issues on menu on both builds sept 4 2023 build canary, July 27 2023 build master.
System Specs: windows 11 cpu: i9 9900K gpu: nvidia rtx 2080ti by msi ram: 32 corsair 2666 ssd for storage master xenia.log
Tested on: https://github.com/xenia-project/xenia/commit/f6b5424a9f7daee69ea7ea837b6d4224ea47c368
- game speed tied to FPS, don't disable
vsync
. - needs
readback_resolve
to correct brightness. - lights are not occluded.
No changes since last report. Crash on title screen. 🐦This game runs on canary with some issues https://github.com/xenia-canary/game-compatibility/issues/216.
Tested today on canary_experimental@a867320a8
minor graphical glitching on menu animation. Goes in game, however master chief mesh has some issues. His legs keep inverting and showing up in front of you with his boots in the air. Kortana still has no face, just eyes and a wig for a head. Can't progress too far into the campaign since when you climb the elevator and get to the top, you get stuck laying on the ground and can't move. An Elite pops up and knocks you down the elevator shaft. Also the intro cut scene with Halsey has no video, only audio.
Xenia Canary issue: https://github.com/xenia-canary/game-compatibility/issues/216