game-compatibility
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4D53082D - Gears of War 2
Tested on https://github.com/xenia-project/xenia/commit/256a4c402cf4852af24b8aec164af5449a57bf10
Issues:
- Used
--ignore_undefined_externs=true
- Loads past initial Epic Games screen & crashes immediately after Microsoft Game Studios screen
Log:
Labels:
state-crash
Issues:
Main menu now renders 3D. The game freezes immediately afterward
Screenshot(s):
[OpenGL]
Labels:
state-menus
Tested on xenia-project/xenia@ba7dc6b
Issues:
Plays intro videos and then has a black screen with main menu music playing but unable to do anything while on it.
Screenshot(s):
Log:
need to change game ID to 4D53082D as D8024D53 for 1st Gears of War
Vulkan
Direct12
Continue Black screen
Not yet because UnrealEngine games uses an extended memory range that's not available in Xenia yet.
0xE0000000 - 0xFFFFFFFF
the titleID for this issue is incorrect.
it should be 4D53082D
Tested on: https://github.com/xenia-project/xenia/commit/39490f3c3a79e9c2e1acad37609108b4c14bd459
Overview:
Quite playable, saving works. Every n-th frame there is a bump of frametime to around 150ms
Log:
Screenshots:
Finished the game. It's clearly playable but only issue is black shadows which can come anywhere. Finished it without any crash.
With the 28/04/2021 build ( the big render target redesign), stuttering issues have been solved. With vsync off, i get an almost smooth 60fps. Also significant framrate boost. Before this build i was having 20-30 fps on a 3060 Ti. Whats left is the black texture issue on faces and sometimes in the world, depending on which chapter you are in. In some chapters it is barely noticeable. Can this be solved? I should also add that i have experienced about 8 crashes and i'm at the end of act 4.
Play on master version.
Everything is worked, but some water collusions is missing or broken, and shadows are not displayed correctly on characters.
But game is finished, i have maybe 4 or 5 crashes, fps stable on 30.
sometimes the temperature of the processor up to 90-95 degrees Celsius in act 3.
My PC conf:
Intel core-i5 11400
Nvidia gtx 1080 8gb
32gb ram
There are places in these game where the game crashes constantly, but it also crashes randomly. Driver give TDR error. It happened beginning with jun 23 2020 build and still not fixed. There are no crashes on previous builds. Windows 11 Pro x64 21H2 AMD Ryzen 5 3600 4.2 Ghz MSI Radeon VEGA 64 8 Gb HBM2 22.5.1 2x8 Gb DDR4 3200
https://github.com/xenia-project/xenia/commit/37579d3bf0cd18633f8342a3c1e2d6b41fd3ed83 fixed rendering of all simulated fluid surfaces in Unreal Engine 3 titles (vertex animations w/ tessellated grids vs the cheaper translucencies used in most other UE3 games).
I am happy to report that I was able to play through the game from start to completion. The emulator only crashed 4 times due to it loosing the graphics device (some internal error on relating to the graphics pipeline). The only bug is that random polygons are solid black.
Hey, managed to complete the game from start to finish without any serious issues, just some exploding Reavers near the end and some screen tearing despite Vsync being enabled in the emu config in previous Canary versions, not present in the latest, more info in the video description. Uploaded some gameplay from one of the latest missions of the game. Thanks to the dev team as always.
https://youtu.be/PTlnTTn16wo
Games shadow graphics look to be out of place/failing to render properly. Otherwise smooth frame rate.
Games shadow graphics look to be out of place/failing to render properly. Otherwise smooth frame rate.
You can fix this shadowy issue somehow through patches in Xenia Canary. There is fix for this.
got a problem, when i start the game menu works fine however once I hit new game to start campaign my game is stuck on blackscreen. on steamdeck havent used vulken yet
Hi, i tried to play this game on Linux based system (steamOS) and i got this glitch on all environment.
I used GPU Vulkan instead of d3d12 because the game always freeze and hang the entire OS whenever someone shoot any kind of bullet. Here is some gameplay with that flash environment. https://youtu.be/EneZjItoWb0?si=oijI0Y5an0msmqX9
https://youtu.be/EneZjItoWb0?si=oijI0Y5an0msmqX9
It normal, vulkan not completed.
https://youtu.be/EneZjItoWb0?si=oijI0Y5an0msmqX9
It normal, vulkan not completed.
I see, so what happen when i tried d3d12 version, it always freeze the entire system. When i tried on my laptop (Windows OS) its run pretty well without that flashy thing
On SteamOS the game was directly loading into the gameplay and bypassing the cutscenes, loaded to black screen with only gunfire and character armour lights visible. Somehow I have managed to fix it by changing to vulkan and back to dx12, the only other thing I did was delete the game profile in xenia's content folder and disabled all the patches I had enabled as those where causing the game to freeze on load, then reenabled them. Somehow it works now, same can not be said for 3 and Judgement that have the same loading issue.
On canary ver 5ca173cd4 with shadow fix from patches. And on ROV settings. Everything works fine. There is some issue with alpha effects. But they could be on real HW? Don't have original x-box to compare thou.