game-compatibility icon indicating copy to clipboard operation
game-compatibility copied to clipboard

544307D1 - DEAD OR ALIVE 4

Open sephiroth99 opened this issue 8 years ago • 17 comments

Marketplace

Tested with benvanik/xenia@76efd13

Log

Game crash:

Unhandled exception at 0x00000000A0034988 in xenia.exe: 0xC0000005: Access violation reading location 0x0000000007000000.

Call stack looks like this:

    00000000a0034988()  Unknown
    00000000a1550713()  Unknown
    00000000a154dbe3()  Unknown
    00000000a154cd30()  Unknown
    00000000a15432fc()  Unknown
    00000000a154269f()  Unknown
    00000000a1542538()  Unknown
    00000000a1542309()  Unknown
    00000000a154083e()  Unknown
    00000000a153e8f3()  Unknown
    00000000a153c088()  Unknown
    00000000a0c54a3c()  Unknown
    00000000a0000dc7()  Unknown
    00000000a000004b()  Unknown
>   xenia.exe!xe::cpu::backend::x64::X64Function::CallImpl(xe::cpu::ThreadState * thread_state, unsigned int return_address) Line 39    C++
    xenia.exe!xe::cpu::GuestFunction::Call(xe::cpu::ThreadState * thread_state, unsigned int return_address) Line 123   C++
    xenia.exe!xe::cpu::Processor::Execute(xe::cpu::ThreadState * thread_state, unsigned int address) Line 307   C++
    xenia.exe!xe::cpu::Processor::Execute(xe::cpu::ThreadState * thread_state, unsigned int address, unsigned __int64 * args, unsigned __int64 arg_count) Line 324  C++
    xenia.exe!xe::kernel::XThread::Execute() Line 427   C++
    xenia.exe!xe::kernel::XThread::Create::__l2::<lambda>() Line 310    C++
    [External Code] 
    xenia.exe!xe::threading::ThreadStartRoutine(void * parameter) Line 435  C++
    [External Code] 

state-nothing

sephiroth99 avatar Aug 20 '15 04:08 sephiroth99

Dead or Alive 4 gets ingame now :) You can't see much, but I did win one match blind. Here's a video- https://www.youtube.com/watch?v=7dnPbtrFjLc

[OpenGL] doa4

state-gameplay, gpu-missing-drawing or gpu-corrupt-drawing

theoldsport avatar Jun 21 '16 00:06 theoldsport

Tested on https://github.com/xenia-project/xenia/commit/2de0e26 In-game is now full of vertex explosion goodness, it crashed when i jumped at one point 1544962587 1544962617

!> 00000028 ResolvePath(\Device\Harddisk0\) failed - no root found
!> 00000028 Unimplemented XLIVEBASE message app=000000FC, msg=00058037, arg1=0006E000, arg2=4018F9C0
!> 00000028 BaseHeap::Release failed because address is not a region start
!> 00000028 PhysicalHeap::Release failed due to parent heap failure
!> 000001A0 BaseHeap::Protect failed due to uncommitted page
...

xenia.log

NotActuallyTerry avatar Dec 16 '18 12:12 NotActuallyTerry

Tested on latest DX12 build. Appears to have same issue as above.

tabnk avatar Apr 28 '19 22:04 tabnk

Would you look at that! Some progress has been made! image

I am unable to upload the log (It's 700MB)

Specs: Nvidia RTX 2070 Ryzen 7 2700X 3.6GHz 16 GB Ram

KBouder avatar Nov 13 '19 06:11 KBouder

Tested on latest build.

There's been an issue reading content from the game disc. This is likely caused by bad or unimplemented file IO calls.

tabnk avatar Apr 18 '20 01:04 tabnk

@tabnk You need to provide the commit hash and a log, like this: https://github.com/xenia-project/xenia/commit/660559bd372e34f62979b43fc9bf23b81f236037

Margen67 avatar Apr 18 '20 13:04 Margen67

Dead or Alive 4.

commit hash https://github.com/xenia-project/xenia/commit/cf0251cd9f57669320a0ddf774d7b92fd800d0bb

xenia.log

tabnk avatar Apr 20 '20 23:04 tabnk

The game stops at MENU.

DDDDDybvg556juh

xenia.log

Hadocem avatar May 09 '20 16:05 Hadocem

Tested on https://github.com/xenia-project/xenia/commit/c3d48eb2fa2e43a19716b52fa5e545f643486b6b

Played 1 round. Solid 60FPS. Xenia closed after returning to the title screen.

• You must set --d3d12_resolution_scale=2! • Minor graphical issues with vertex explosions and corrupted textures. Press F5 to fix. • Major graphical issues with textures not rendering on parts of 3D models.

do (1) do (2)

xenia.zip

state-gameplay

Etokapa avatar Nov 30 '20 19:11 Etokapa

A little update, I figured out a way so it won't crash on the main menu, I can see a lot of progress has been made compared to older builds!

Desktop Screenshot 2020 12 04 - 18 34 46 78 (2) Desktop Screenshot 2020 12 04 - 18 34 56 05 (2)

Desktop Screenshot 2020 12 04 - 18 29 21 66 (2)

0Sayuku0 avatar Dec 04 '20 17:12 0Sayuku0

544307D1-Dead or Alive 4 still has a serious problem with graphic errors in-game like the pictures attached ( graphics errors like: don't have a picture of the character on selection menu, cutscenes don't display, serious in-game display).

loi 1 loi 3 loi 4

Make this game is unplayable in the current state of emulation, Test on master build 28-08-21 https://github.com/xenia-project/xenia/commit/6986d6c7e8511bf402394959a525449f792d9713

xenia.zip

raintrija avatar Sep 01 '21 03:09 raintrija