game-compatibility
game-compatibility copied to clipboard
45410830 - Left 4 Dead
Tested on (https://github.com/xenia-project/xenia/tree/685d3074f430b85db987cd94258f17985e1b9b23)
Issues:
- Game crashes Xenia upon loading.
Log:
Screenshot(s):
Labels:
state-crash-host tech-engine-source
Tested on https://github.com/xenia-project/xenia/commit/e7cd2ffffa418002ea5e526a3edba734d5f24990
Started a new game and killed a few zombies. 30FPS with shaders cached. Kinda surprised to see a Source Engine game play on master...
:warning:You must set break_on_unimplemented_instructions=false
!
:mute:Audio is silent during gameplay.
:warning:Major graphical issues with corrupted textures on text.
:warning:Some areas are too dark.
More Screenshots
state-gameplay | gpu-drawing-corrupted | tech-middleware-havok | apu-silent | gpu-shader-errors
Previous comment is still accurate. Text can be fixed with config change: d3d12_readback_resolve = true
Game consistently froze on first loading screen until I made this config change, I still haven't tested this enough to fully confirm if you need this config change for the game to work: cl = "-dvd"
Add -novid
to command line if you want to skip the intro completely, all the Source Engine command line stuff works here [which is awesome]
Oh, and I forgot to add, sound works now. At least, in Canary it does, I mostly test with my PC muted, so I haven't actually tested audio properly on Master yet. Correct me if Master still has no sound.