game-compatibility
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545407E5 - Civilization Revolution
Tested on (xenia-project/xenia@ba7dc6b)
Issues:
Does nothing when loading game, just has white screen.
Log:
Screenshot(s):
Labels:
(state-nothing)
Tested on https://github.com/xenia-project/xenia/commit/f748e5af49062fd78d098acdaf045183f29faf36
I figured I'd check this game on the current master to see if anything changed. Unfortunately it still does nothing.
Log File (611 KB uncompressed):
Title should be Civilization Revolut'n
Tested on https://github.com/xenia-project/xenia/commit/c2e8c5554dcb89099952037571fd9d715f982b6f
Booted game. It can load shaders but is stuck on black screen.
:bird:This game runs on Canary.
state-hang
Haven't seen an update in a while so i figured i'd try it with the latest master repo.
A lot less errors than the last guy had, hopefully we're coming close
(Or if you don't want to open the text file)
!> F8000004 ExecutePacketType0 overflow (read count 00000064, packet count 00002EB8)
!> F8000004 **** PRIMARY RINGBUFFER: Failed to execute packet.
i> F8000028 VdSwap(BEBB4038, 7018F530, FFCA3008, 7018F580, BEEF0001, 7018F520(FF6F7000), 7018F514(00000006), 7018F51C(00000000), 7018F510(00000500), 7018F518(000002D0))
i> F8000028 VdSwap(BEC01CD8, 7018F530, FFCA3008, 7018F580, BEEF0001, 7018F520(FF35F000), 7018F514(00000006), 7018F51C(00000000), 7018F510(00000500), 7018F518(000002D0))
As of 2/6/2023 runs perfectly without error, game may have graphical glitches but clearing the runtime cache fixes them. However, civ cannot handle 2x upscale or any higher as black screen flickering occurs.
I can't get it to run at all, blackscreening for me
Everything OK with clearing the runtime cache. i Use the canary Build.