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4E4D0817 - アイドルマスター2 (THE IDOLM@STER 2)

Open XyLe-GBP opened this issue 3 years ago • 0 comments

Game Title: アイドルマスター2 (THE IDOLM@STER 2)

Marketplace Marketplace (Xbox Live)

Tested on https://github.com/xenia-canary/xenia-canary/commit/1708a24881fa2f7c4009162acc49252af95e0383

Issues:

Gameplay is possible without crashing.

The good thing about THE IDOLM@STER 2, is that I made sure I could both generate and load save data without any problems. This is probably because they don't use middleware CRIWARE. This will load the game data successfully and you will be able to start the game from where you left off. Also, operation is very stable, but you can see a slight delay while playing the rhythm game.

But on the other hand, there is the issue of audio output.

The first problem is that the audio in the game does not play properly. The audio in the game is always ridden with noise.

The second problem is that the audio does not loop properly. This means that even if there is a loop point in the audio, the looping is not processed correctly and the audio is silent past the point where it should be looping. This occurred in multiple scenes during gameplay. Also, regardless of the loop point, the audio may suddenly disappear in the middle of the song. If the audio goes off in the middle of a scene, no audio will be played until the next scene where the audio changes. (This happens frequently.)

The last problem is that the song does not play during the encore scene. This means that during the encore scene, only the character's voice voice will be played. The song and voice will not be played back at the same time. In other words, originally both song and voice will be played and it sounds like they are singing, but due to audio issues, only character's voice will be played. (In other words, it's like a cappella voice.) (This phenomenon does not occur in every encore scene.)

・Xenia is unable to play audio correctly.

Other than the audio issues, I found the game to be stable and working.

Log:

xenia.zip

Screenshot(s):

2020-08-12 (17) 2020-08-12 (37) 2020-08-12 (19) 2020-08-12 (20) 2020-08-12 (23) 2020-08-12 (24) 2020-08-12 (26) 2020-08-12 (27) 2020-08-12 (28) 2020-08-12 (29) 2020-08-12 (32) 2020-08-12 (33) 2020-08-12 (34) 2020-08-12 (35) 2020-08-12 (36)

Labels:

state-gameplay apu-garbage apu-silent

XyLe-GBP avatar Aug 12 '20 06:08 XyLe-GBP