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Metal Gear Solid 2: Substance - Characters & interactables on a different plane

Open themanwiththeplan911 opened this issue 4 years ago • 1 comments

Anything with animation is affected elevators, characters, pick-ups & cutscene camera cuts(this one might be a different issue, not sure). The cutscenes don't seem to exhibit this animation issue on NTSC-U, but they only run for a few seconds before they freeze. I thought the game hanged at first, but turns out the cuts just don't work after a few seconds, it just freezes with character phasing in-and-out at the frozen camera angle. NTSC-U: bigraiden

mgs5 PAL: MGS53

mgs23

Tested both PAL and NTSC-U

themanwiththeplan911 avatar Jan 27 '21 06:01 themanwiththeplan911

@themanwiththeplan911 I think the Issue has been fixed please retest

Triticum0 avatar Aug 09 '22 22:08 Triticum0