twodsix-foundryvtt icon indicating copy to clipboard operation
twodsix-foundryvtt copied to clipboard

Opposed rolls

Open waynetrav opened this issue 4 years ago • 2 comments

Is your feature request related to a problem? Please describe. Not related to a problem.

Describe the solution you'd like Opposed rolls between players or a single player and the referee. Perhaps a pop up where the character in question are selected, their skills/attributes are selected and then a roll is made with the total effect visible. This would effectively be an equation--(player 1 skill+attribute=effect)-(player2 skill + attribute=effect) = net result with an awarded victor.

Describe alternatives you've considered This could be a macro too, perhaps.

Additional context Page 6, CE engine rules "If two characters are opposing each other directly in a task, then the character who obtains the highest Effect wins. For ties on opposed checks, the character with the highest relevant characteristic score wins. If the characters tie on characteristic scores, they reroll."

waynetrav avatar Feb 17 '21 20:02 waynetrav

Perhaps by default split the 'sides' such that all selected Friendly actors are on one side, and all selected Hostile on the other, with selected Neutrals listed in a separate box below. One can then drag the actors to the proper box. Or, maybe better, all select player owned in one box, and every other selected actor in the other. Should probably allow adding more actors after the dialog has been shown. Drag from scene? Drag from actor sidebar? Type in name?

xdy avatar Feb 28 '21 14:02 xdy

What about if another actor/token is targeted then both will receive a skill roll dialog and when both have rolled it will tell who won the opposed roll?

jonepatr avatar Jan 07 '22 11:01 jonepatr