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Crash with Industrial Information Panel

Open danielrossyamitrano opened this issue 8 years ago • 8 comments

I had a Forestry BeeHouse and I attached to it an Industrial Information Panel. Nothing happened, so I inserted on the panel an Inventory Tracking Card, and then the game crashed and the world got unaccesible (fortunately, it was my tests "creative" world).

Here is the crashlog

danielrossyamitrano avatar Aug 06 '16 00:08 danielrossyamitrano

Just for the record, what I wanted was the panel to show the current bees in the BeeHouse inventory. The BeeHouse's inventory it's not accessible by pipes, nor by hoppers, but I thought I could see it in the panel.

I think this is maybe a crossmod issue?

danielrossyamitrano avatar Aug 06 '16 01:08 danielrossyamitrano

The inventory card was designed for single block. I really should more heavily restrict when it returns the card. If it's not accessibly by pipes, it probably can't be used by the card

dmf444 avatar Aug 06 '16 01:08 dmf444

Anyway, I retryed on a new empty world. I placed an Industrial Information Panel on the grass, and introduced the same card on it. And it crashed, as well

danielrossyamitrano avatar Aug 06 '16 01:08 danielrossyamitrano

Same error as well. I doubt it's an issue, I just need to restrict when the card is given back

dmf444 avatar Aug 06 '16 01:08 dmf444

If it is not suppoused to work, at least the game shouldn't be corrupted.

danielrossyamitrano avatar Aug 06 '16 01:08 danielrossyamitrano

Corrupting the save file isn't a choice I make, it's because the code cannot run and continuously crashes.

dmf444 avatar Aug 06 '16 01:08 dmf444

I know. I mean that the card should be rejected if it's not suppoused to go in the panel or something.

Also, the documentation for this given card doen't appear anywhere.

danielrossyamitrano avatar Aug 06 '16 01:08 danielrossyamitrano

I'm just being lazy about not documenting it. I'll work on it soon.

xbony2 avatar Aug 06 '16 12:08 xbony2