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Is there any way to import the static mesh objects in Blender 4.5 into Unreal Engine 5.6? Also keep the material import.

Open xiaofeng-design opened this issue 5 months ago • 2 comments

Is there any way to import the static mesh objects in Blender 4.5 into Unreal Engine 5.6? Also keep the material import.

xiaofeng-design avatar Sep 02 '25 00:09 xiaofeng-design

Hello! Yes, the latest version has been tested and works with the most recent Unreal Engine releases, including Unreal Engine 5.6.1. I just noticed that I forgot to update the "Supported Unreal Range" on the download page. It’s now fixed: v4.4.2 supports Unreal Engine 4.26 up to Unreal Engine 5.6.

xavier150 avatar Sep 04 '25 01:09 xavier150

About the material import it work with GLTF only.

Image

xavier150 avatar Sep 04 '25 01:09 xavier150