unity-sparse-voxel-octrees
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openvdb open / load
https://github.com/karasusan/OpenVDBForUnity
I actually wasn't aware of OpenVDB. Nonetheless I'd like to make a C# interface for interacting with volumetric data.
I will definitely look into some of the algorithms and data structures used by them.
Could you clarify what exactly this issue is asking for?
OpenVDBForUnity project is abandoned. It is not possible to use it. I guess the way to go is to compile the OpenVDB library as a dll. It would be nice if you can show how the 2 libraries can work together. OpenVDB is more for simulations and volumetric data calculations.