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octree RaycastSingle not working for distance biggger than 2000

Open josuemnb opened this issue 5 years ago • 1 comments

i've trying to pick nodes that have large distance from scene root node. if they are in range of 1000 it's ok. when higher, not working. Even when lower than 1000, it seems that only near the center of node it's possible to pick the node or the drawable child.

josuemnb avatar Aug 23 '19 13:08 josuemnb

May be it's a scalling related issue, due to picking near the center of the node

josuemnb avatar Aug 23 '19 13:08 josuemnb