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Create an async tweenManager

Open xaguzman opened this issue 10 years ago • 0 comments

Right now, the user needs to continuously call manager.update() in order for tweens to keep going.

This is fine for applications which have a render loop (such as games), but not so useful for standard web pages. Since the engine is quite capable to provide rich animations for web sites, it would be useful to be able to fire and forget animations without having to manage a tween manager yourself.

xaguzman avatar Jan 05 '15 16:01 xaguzman